Toshiba Satellite Z830-10T review

 

Toshiba Satellite Z830-10T review


The way we hoped Ultrabooks would materialise when we first heard about them is about as close as Toshiba has gotten with its design of the 13.3in Satellite Z830. It's a magnificent piece of work that fits necessary ports and slots into an almost impossibly thin and light chassis, a chassis that also houses speedy enough components to make everyday computing tasks a breeze. While most vendors talk of no-compromise thin-and-light computing when it comes to Ultrabooks, only Toshiba has walked the walk thus far.
This is what we expected from Toshiba. The company has a lot of experience building thin and light machines, with the company's Portege R500 and R600 models being marvels in the mobile computing field because of their truly ultra-light designs and full feature-sets. It's only natural then that Toshiba has used its prowess in this area of mobile computing to build an Ultrabook that is currently much better than the offerings from Acer and ASUS on the market.

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ASUS K53SC review

 

ASUS K53SC review
There's nothing that immediately stands out about the ASUS K53SCC. It's a solid 15.6innotebook with good specs that can be purchased for under £500. You should consider this laptop if you're a student or home user who just wants something simple for everyday Web and office tasks, or even tougher media creation or file converting tasks. It's not the most comfortable notebook to use though, and some parts of its design are questionable, but with a Core i5-2410M under the hood, as well as 6GB of RAM, GeForce 520MX discrete graphics and a 640GB hard drive, you get plenty of value for your money.

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Acer Aspire S3-951 review

 
Acer Aspire S3-951 review

The Acer Aspire S3-951 is the first of a new wave of Apple MacBook Air clones that have been announced by Windows PC manufacturers.

The new product category has been dubbed ultrabook by Intel, keen to keep its processor order-books filled as consumers abandon the netbook which previously propped up sales of its underpowered Intel Atom processor.
Intel is not only creating a slush fund to help incentivise this push into Apple’s ultraportable territory, it’s even handed out a blueprint notebook design for the likes of Acer, Asus and Toshiba to follow. 
Acer was quick to market with its Acer Aspire S3-951, a copy of the 13in version of the Apple MacBook Air. But in order to compete with the original, Acer needs to innovate with useful technology not found in Apple’s lightweight notebook; or match the quality and sell for a much lower price. Let’s see where it’s succeeded.

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Modern Warfare 3 Review

Call of Duty: Modern Warfare 3
Call Of Duty: Modern Warfare 3: 'every bit as ridiculous and exhilarating as ever'.
It's business as usual for Modern Warfare 3 – though whether that's a criticism depends on expectations. Should sequels offer some form of innovation? Or are you one of the tens of millions of players champing at the bit for more of the same?

The single-player campaign provides ammunition for both camps. Set in several major European cities (with the odd African detour) during the third world war, it is once again a five-hour series of linear, over-the-top set pieces at the very limit of credibility.
Even Hollywood couldn't afford this. Players pitch up to one bombed-out landmark after another, blowing up what isn't already destroyed before moving on in search of the villainous Vladimir Makarov. It's as ridiculous and exhilarating as ever, and pleasingly without the occasional sudden leap in difficulty that blighted its predecessors.
Of course, the campaign is but an appetiser to the hundreds of hours that await in the game's multiplayer. Modern Warfare 2's co-operative spec-ops mode returns in expanded form, progress here unlocking weapons for use in the new survival mode, where up to four players team up to take on untold enemies.
On the competitive side, developer Infinity Ward has learned from its Modern Warfare 2 missteps and done much to prevent players holing up in safe havens and just waiting to take shots. There are fewer obvious hiding spots, and the division of the game's signature killstreaks into two categories – one for kills, one to help your team – means both teams have an unmanned aerial vehicle in the air more often than not and are therefore visible on each other's radars. This necessitates constant movement, the more enclosed maps making for a faster pace and a renewed emphasis on gunplay – though there are plenty of new toys to play with too.
These tweaks are subtle enough to please hardcore fans looking for improvements but also significant enough to have a profound effect on how the action pans out for casual players. Essentially more of the same, then, but that's precisely what the developer set out to do – and exactly what all those fans wanted.

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